Sunday, 1 May 2011
Documentary
Here's the first half of our submission, a short documentary of the project, detailing the techniques used to hack our instruments and the regular practice sessions in which we composed the music for the performance below. Again, make sure to watch in HD!
Clive
Wednesday, 27 April 2011
The Performance
This is the second half of the submitted documentary, showing our performance. Make sure you watch it in HD! For a larger screen size, watch in on YouTube.
-Jordan
Tuesday, 22 March 2011
Thursday, 10 March 2011
2nd_practice.m4v
1st Practice.m4v
Monday, 28 February 2011
Last of the new videos...
Clive's Toy Duck
Wednesday, 23 February 2011
David's Toy Guitar
Jordan's Keyboard, version 2!
First group videos!
We now have a couple of successfully hacked toys/instruments each, and met on monday for an improvisation session to hear what eachother's toys can do and how they can work together musically. We took some iPhone videos of some of the toys which are currently taking hours to upload to YouTube; I'll post seperate new updates for each video once they finally upload!
We were quite surprised upon hearing what each of our hacked bits of gear could do not only how crazy some of the sounds generated by very simple hacks can be, but also how well our individual toys/instruments complimented each other. It was great to finally get together and try and use our odd bits of gear to make some music and we were all pretty excited by the results that we got:
Jordan and David set up the Cannon XL2 camera to capture the video, and I plugged all the toys straight into my Fireface to get a high quality, multi-channel recording in Cubase. Featured in the video are David's toy guitar and crazy toy apple at the back, Jordan's Yamaha keyboard and toy phone and my Sony Walkman (which died just a couple of minutes in due to some poor soldering!) and toy duck. Although this was only our first group improvisation, parts of the recording work really well; we definitely have a good foundation to build on musically and it's reasurring to find out that our initial attempts at circuit-bending were worth the effort. Although there's still a long way to go, I think we are off to a good start!
Wednesday, 9 February 2011
Tuesday, 8 February 2011
Finally figured out how to edit videos from my iPhone and upload them to YouTube.
This was my first proper attempt at hacking a circuit, from a smiley faced toy that Brad and Eleni brought to our first group meeting. In the first half of the video, I'm using some crocodile clips and my fingers to find different points in the circuit that make interesting noises. Most are affecting playback of the toy's tune: sppeding up/slowing down the playback speed, pausing/cutting playback or jumping back to the start.
I then attempted to solder a couple of wires and a switch across a couple of points on the circuit board. However, it became obvious very quickly that the tip on my soldering iron is far too big for this sort of circuit; the solder points were either too small or just would not take the solder properly and a couple of the tiny resistors disintegrated!
This could have been the end of Mr Smiley Face, yet it actually made things even better! One of the ex-resistors from the circuit was controlling the playback speed of the tune; with that resistor gone, simply touching that part of the circuit makes things go crazy, never returning back to the correct speed. I'm thinking about trying to solder a variable resistor of some sort in place - perhaps a potentiometer or a light dependant resistor, or perhaps some body-contacts to keep the fun of just touching the circuit!
New Toys...
I was visiting my parents over the weekend, largely to scavenge my room for old gear/electronic gadgets/toys that I could rip apart and hack! I've now got my old Zoom drum machine, Korg 4-track digital recorder/guitar processor, sony walkman, aiwa minidisc player/recorder, alarm clock (Goku, from Dragon Ball...), talking Pikachu, slightly broken CD player (skips randomly) and a very broken guitar pedal that I thought I'd strip for parts.
Some of the circuits, like Pikachu's above, are pretty simple: just an on button that scrolls through three different sounds.
Other circuits, like the one above from the Korg 4-track, are quite impossible to figure out! I'm a little worried that poking about at random will result in a dead piece of gear...
I'm particularly keen to play about with the minidisc recorder - it'd be fun to be able to sample other toys/gadgets and then screw about with the playback! However, the built in rechargeable battery is completely dead, refusing to recharge at all and hard to find a replacement for; the case's screws are also reluctant to budge, so I can't open it up at the moment. Hopefully, I'll be able to get it working...
Sunday, 6 February 2011
Possible Group Name + new toy...
The term 'collective' would be a fitting one to use for us, because not only are we a collective, but our project focusses highly on the collection of discarded electronic devices and kids toys. Circuit Bending is a very 'collection'-based hobby... trawling ebay for vintage keyboards, trawling charity shops for interesting sound devices.
So I tried a few names with 'collective' in them, and came up with...
Thursday, 3 February 2011
REACTIVE GRAPHICS
- We could have pre-made video affected in real time by Jitter who's parameters are being controlled either by us, or, more interestingly, by modified instruments/toys via an arduino.
- The parameters could be adjusted by audio input - so the music we are playing will affect the visuals. We could make certain things happen when the volume is high or low, or when frequencies change. Loads of options!
- We could take live footage of the audience/surroundings and have this affected in real time, again with the parameters controlled by us, or by hacked toys.
- UPDATE: SILLY BLOG WOULDN'T LET ME UPLOAD THE VIDS FROM MY MACHINE OR YOUTUBE, SO I'M JUST LINKING TO THEM FOR NOW. WILL TRY CORRECT THIS LATER:
Wednesday, 2 February 2011
Planning For The First Submission
We had a really constructive meeting today where we discussed how best to present our work so far for the first submission in a couple of weeks. Although we have not yet talked it over with our group supervisors, we felt it'd be beneficial to do some rough planning which we can adapt over the next few weeks.
We aim to submit a written document, probably in the region of 2000 words, in which we will explain everything about our project so far. We spent a lot of time discussing what should be included in this document and what the structure should be etc. We came up with the following guideline...
------------------------
Overview/Proposal:
Give a brief introduction to the project and state our proposal. Our proposal will be along the lines of "using the art of circuit-bending we will transform seemingly dull instruments, as well as kids toys and other found objects, into new, exciting and eccentric sound-machines capable of producing vast and varied sound textures, far removed from their original forms. Using these hybrid instruments we will perform a semi-improvisational piece of music in front of our peers, probably at In Space. The performance may include elements of interactivity whereby audience members can participate by 'playing' these modified machines. Blah blah more stuff to add here........."
---Obviously it will be far more fleshed out than that, i've just written that quickly. Having a good proposal to follow will be useful throughout the project I feel, as it will give us a vague guide to follow.
Technical Goals:
In this section we will set out our aspirations in terms of building things / programming things etc. It's where we can talk about circuit bending and what it means, as well as anything else that is technical. We may choose to include:
- Explanations of the hacks and modifications we've made
- Details or further hacks and modifications we hope to make / are still making
- Building some of Clive's guitar pedals into our circuits
- Using an arduino for input / output and what we can do with this
- How we might make an interactive element and the problems that could arise from it
- Using foot controllers to trigger things (this links to the arduino stuff - there is only 3 of us so using hands as well as feet lets us do more)
- Visuals - hacking a gameboy? combining with Jitter?
Hardware Hacking Workshop - with Yann Seznec
Firstly we covered some basic electronics and learned how to create simple circuits on a breadboard. Pictured below is a very basic circuit used to power an LED. There is a 9V battery connected which is out of the picture. The red wire from this battery supplies the power, the black wire supplies ground. If you zoom in on the picture you can see that the resistor has one leg plugged into the 'power row', the other leg is plugged into the same column as one of the LED legs. So the power runs through the resistor and into the LED (thus the resistor reduces the current to a more manageable amount for the LED). The other leg of the LED is connected to ground to complete the circuit. Hardly rocket science, i'm sure you'd agree!
After this we looked at the 40106 chip, which is a micro controller similar to the arduino. We learned to turn two of the pins into an oscillator and by plugging the output into an amplifier we had a very fierce sound whose pitch we could alter using a potentiometer. I doubt we will use this chip in our project so I won't write any more on it just now, but for further reading go here: http://fluxmonkey.com/electronoize/40106Oscillator.htm It explains things far better than I could!
Jordan
Sunday, 30 January 2011
First Attempts...
Not really much to the circuit and nothing interesting to use in terms of this project, but I thought I'd play about with something easy at first - there's also very little to break here!
After familiarisng myself with the layout and components, I thought I'd try something more interesting/uesful. I got an analog delay pedal from ebay a year or so ago that can be pushed into self-osscilation to make some really crazy sounds, so thought I'd have a look and see what else I could force it to do. The circuit board is much more complex:
This pedal never really worked properly; the delayed signal was always really faint and garbled unless you powered it with an 18v supply - strange for a pedal that is supposed to run from a single 9v battery! Since it wasn't really working properly, I thought I'd dive right in and make some noise. Unfortunately, this approach backfired as the pedal died as soon as I touched a wire to one of the chips:(
So, my first attempts have not been too successful. However, I do have all the tools and parts that I need to get started properly, I just need to get something easier to work on. I have a drum machine, minidisc recorder, iPod nano and an old mobile phone that I was hoping to use for this project, but don't want to see them go the same way as my delay pedal. I think some practice on some cheap toys might be the best option...
Clive
Saturday, 29 January 2011
First Attempts At Hacking...
Wednesday, 26 January 2011
Learning To Hack
We learned to work around the 'audio brains' of a circuit, normally identified by a small black blob or spider-looking thing! We are told that these are the scientific terms for such items.
Due to the short amount of time and lack of resources today we never got much in the way of solid hacks happening, but the three of us got a clear idea of how to go around it. It's up to us to familiarise ourselves with the 'art' in our own time.
We plan to work on some individual hacks and show each other our work next wednesday. Once we start getting some circuit-bent instruments we can begin wrapping our heads around the compositional/interactive aspect of the project.
There is a lecture on hardware hacking tomorrow and a workshop on Friday, so by this time next week we should all be experts! Here's hoping...
Oh, and we never got round to taking much in the way of pics/vids bar this fuzzy snap:
Monday, 24 January 2011
First meeting and initial discussions
Last week the Unwanted Orchestra DMSP group met for the first time. Tutored by Bradley Burns and Eleni Kontesidou, the group consists of:
Our project is to do with the art of circuit bending, particularly on kids musical toys such as keyboards, speak n' spells etc. With no prior knowledge of this craft, we will learn to modify and transform seemingly dull 'toys' into interesting and eccentric 'instruments'!
We had a quick chat about what the ultimate goal of the project will be. It seems most likely we will create a piece of semi-improvisational music and perform it in front of an audience.
Extensions of this were discussed with a view of adding an interactive element to the performance, where audience members can participate by 'playing' the modified instruments along with the 3 of us. Obvious alarm bells start ringing here, of course. What happens if an audience member abuses or breaks an instrument? Can we control an audience member's output so that it is not musically detrimental to the piece? How do we communicate our ideas to audience members? Suffice it to say, there are a lot of potential issues we would have to prepare for but it'd be really cool to get this happening. Perhaps split the performance so one half is played by us, the other half is more of an installation? Who knows what we'll do!
We also talked about linking some hacked toys up to a laptop via an arduino board, so that the laptop could control elements of the toy, but the toy could also be used to trigger 'things' from the laptop. What these 'things' would be is hard to say as we wouldn't want to use any pre-recorded audio. Perhaps we could record live samples of sounds generated during the performance and use these hybrid arduino-toys to trigger that audio from a Max/MSP buffer!? All very hypothetical just now, but we wanted to get as many ideas rolling as possible.
We also liked the idea of getting our hands on some old games consoles and 'hacking' them to give us some visuals. We could use a projector to expand these images. Perhaps we could also find a way to link the visuals to the music... I know absolutely ZERO about console hacking and so don't know if this is possible - but it's a nice thought!
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